Hideo Kojima’s latest opus is part-walking simulator, part-surrealist sci-fi cautionary tale — and one of the most ambitious games of the decade
With an all-star team of talent behind its design and artwork, the 1995 Super Nintendo game was meant to be the ultimate RPG — and it still is
Games like 1000xResist and Another Crab's Treasure are filling the void left by weakened AAA developers, but it might not be sustainable
From Alan Wake 2 to Life is Strange, the immersion of games can be the salve to alternate reality fatigue in audiences